ryu1さんのタグ: china
China’s Social Gaming Ecosystem: Weak Financial Incentives & New Markets
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One source reports that a game with 100,000 DAUs will bring in around $5,000 USD per month. That would calculate out to around $0.06 / DAU / month. For reference, many games on Facebook are making under $1 / DAU / month, with a few of the stronger games surpassing the $1 threshold.China’s overall virtual goods market is on its way to becoming a $5 billion market in 2010, while the U.S. virtual goods market is on track to becoming a $1.6 billion market,
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A Look at the Social Gaming Ecosystem on China’s RenRen.com
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1 – Sunshine Ranch by Rekoo
18,932,037 monthly active users
1.6 million daily active users2 – RenRen Café by RenRen
8,142,643 MAUs
870,172 DAUs3 – Building One by Shanghai Kai Ying Network Technology Co.
5,092,524 MAUs
588,491 DAUs4 – Happy Farmer by Beijing Tong Chi-Star Technology Co.6,173,628 MAUs
574,688 DAUs
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DeNA(2432)中国モバイルSNS大手を買収
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携帯総合ポータルサイト「モバゲータウン」展開のディー・エヌ・エー <2432>は、3日開催の取締役会において、会員数約900万人を有する中国最大級のモバイルSNSサービス「天下網」を展開するWAPTX LTD.(英国領西インド諸島グランドケイマン島)の第三者割当増資を引き受け、子会社化する基本合意書を締結をすることを決議した。
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via suadd
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